﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace The_LarX
{
    public class VegetationModifier : Component, IVegetationModifier
    {
        public VegetationModifier(GameScreen gScreen)
            : base(gScreen)
        {
        }
        public VegetationModifier()
            : base()
        {
        }
    }
}
